State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Third Person Games in Colombia Q4 2022 Performance Review

Explore the performance of the top 5 third-person games in Colombia for Q4 2022, including weekly downloads, revenue, and active user trends.

Top 5 Third Person Games in Colombia Q4 2022 Performance Review

In Q4 2022, the top 5 third-person games in Colombia showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:

Free Fire: 7th Anniversary, published by GARENA INTERNATIONAL I PRIVATE LIMITED, demonstrated a strong presence. Weekly revenue experienced fluctuations, peaking at approximately $50.6K in the week of December 19 and ending the quarter at around $34.9K. Downloads saw a significant rise, starting at 98.6K in late September and reaching 169.8K by the end of December. Active users showed a consistent increase, growing from 2.3M to over 3M by the last week of December.

Stumble Guys, from Scopely, Inc., had a varied performance across the quarter. Weekly revenue peaked at around $8.4K in early October and saw a slight dip before ending the year at approximately $6.8K. Downloads were strong, peaking at 155.4K in the week of December 19 and ending the quarter with 111.1K. Active users fluctuated, starting at 710.6K and ending slightly lower at 618.9K.

Genshin Impact, published by COGNOSPHERE PTE. LTD., showed moderate performance. Weekly revenue reached its highest at around $9.1K in the last week of December. Downloads varied, peaking at 15.6K at the start of the quarter and ending at 9.8K. Active users remained relatively stable, starting at 112.3K and finishing the quarter at 106.4K.

PUBG MOBILE, by Tencent Mobile International Limited, saw steady trends. Revenue peaked at around $6.9K in mid-October and ended the quarter at approximately $4.2K. Downloads remained consistent, starting at 15.6K and closing the year with 18.4K. Active users showed minor fluctuations, maintaining around 157K throughout the quarter.

LifeAfter, from NetEase Games, had a varied quarter. Weekly revenue peaked at approximately $5.7K in the week of December 19, with a notable rise towards the end of the quarter. Downloads showed a downward trend, starting at 12.5K and ending at 10.9K. Active users remained stable, with a slight peak at 35.2K in early November and ending the quarter at 34.7K.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023